Sounds from the Void

Combining a core of dense, gravitational sound sources and synthesis, Evolve Dark Matter is a sample-based synthesizer built around the heavy, gravitational, and unknown qualities of dark matter.

From sub-rumbling drones, tectonic low-end textures, and ominous soundscapes, Evolve Dark Matter is designed for dark drum and bass, atmospheric techno, and experimental electronic music - inspired by artists such as Skrillex, Burial, and Jon Hopkins.

What can Evolve Dark Matter Do?

  • Blend four layers of samples or synths using the powerful quad-engine.

  • Morph sounds in real time with the expressive XY Pad.

  • Get instant creative sparks with one-click randomisation.

  • Import your own samples and build entirely custom patches.

  • Modulate anything with drag-and-drop envelopes, LFOs, and XY controls.

  • Shape and polish your sound with physics-inspired macro effects.

  • Tweak your tone with dual filters and a rearrangeable 3-slot FX chain.

  • Explore 250 genre-spanning presets or create from scratch.

FX Presets
Leads Presets
Textures Presets
Bell Presets
Plucks Presets
Pads Presets
Keys Presets
Bass Presets

Four Dimensions of Sound

The source of Evolve Dark Matter sounds is its quad-layer engine. Each of the four layers can house either a sample-based instrument from a selection of 250 sources, or a synth oscillator. You can even import your own samples into Evolve Dark Matter to start a new sound or replace any source of an existing patch.

Sampled sources give you play direction, tone and keytracking parameters to play with, while synth sources get an oscillator shape slider and unison detuning. Control the Pitch and Fine tuning, plus Velocity Sensitivity, Panning and Volume for any sound.

Click the dice of any layer to choose a sample at random or roll the dice in the header to randomise the whole plugin, including sound sources, sound parameters and effects.

Use the XY Pad in "Sounds Mode" to blend between the four sound sources or use it in "FX mode" to modulate any available parameter in the instrument.

Smooth Movement

Modulation has been built into the framework of Evolve Dark Matter from the start, making sure there’s a comprehensive choice of sources with easy setup and reactive visual feedback. 12 modulation sources include six envelopes (ADSR with Delay and Hold), two LFO sources with retriggering and offset options, Velocity and Keytracking with adjustable curves, and the XY Pad’s X and Y position.

A full modulation matrix awaits advanced sound designers, showing all the assigned modulation routings as a manageable list. Parameters such as modulation curve and polarity allow even deeper customisation.

Effects for Texture and Character

Four main macro effects have been crafted specifically to shape the output of Evolve Dark Matter: Quanta is inspired by wave-particle duality, combining wavy modulation with downsampling the audio into discrete packets. Entropy layers heavy distortion, noise and chaos. Orbit offers a combination of a slow oscillating phaser with faster flutter-style pitch modulation. Infinite provides an endless delay, mixed with a vast reverb inspired by the depths of space.

Dual filters allow each source (A, B, C, D) to easily be routed as inputs, and can be run in parallel or series by feeding one filter into the other. Both filters have a variety of filter curves, Cutoff and Resonance controls, filter Drive and Mix.

You’ll also find three rearrangeable effects slots, each of which hosts a choice of 16 high-quality effects, each with its own set of parameters. Effects modules include:

  • Saturation

  • Feedback

  • Bitcrush

  • Delay

  • Reverb

  • Compressor

  • Transient

  • Modulation

  • Phaser

  • Auto-Wah

  • Speaker

  • Width

  • Noise

  • EQ

  • Pitch Drift

  • Filter

Features

  • 4 Sound Sources (A, B, C, D)

  • Sample and Synth OSC engines

  • XY Pad with Sounds and FX modes

  • 250 Sound Sources - Acoustic, Bass, Chords, FX, Multisamples, Synths, Textures, Vocals

  • User Sample Import

  • Randomise Sounds, Parameters and Effects

  • 4 Macros: Quanta, Entropy, Orbit, Infinite

Sample Engine Parameters

  • Sounds Browser

  • Pitch, Fine, Tone

  • Pan, Velocity Sensitivity, Volume

  • Forward / Backward Playback Direction

  • Keytracking On/Off

Synth Engine Parameters

  • Oscillator Shape Slider: Sine, Triangle, Saw, Square, Pulse

  • Pitch, Fine, Unison, Detune

  • Pan, Velocity Sensitivity, Volume

Effects Parameters

  • Dual-Filter Modes: HPF, LPF, BP, Peak

  • Dual-Filter Parameters: Filter Drive, Mix, Frequency, Resonance

  • Dual-Filter Inputs: A, B, C, D, Filter 1/Filter 2

  • Saturation Modes: Tape / Tube / Fuzz

  • Satauration Parameters: Drive, Tone, Mix

  • Feedback Parameters: Amount, Frequency, Mix

  • Bitcrush Parameters: Bit Depth, Sample Rate, Mix

  • Delay Modes: Ping-Pong / Stereo

  • Delay Parameters: Delay L Time, Delay R Time, Sync, Feedback, Mix

  • Reverb Modes: Hall / Plate / Spring

  • Reverb Parameters: Length, Size, Damping, Mix

  • Compressor Parameters: Threshold, Attack, Release, Mix

  • Transient Parameters: Attack, Release, Gate, Mix

  • Modulation Modes: Chorus / Vibrato / Flanger

  • Modulation Parameters: Depth, Rate, Sync, Feedback, Mix

  • Phaser Modes: 1 Notch / 2 Notch / 3 Notch Modes

  • Phaser Parameters: Amount, Rate, Sync, Feedback, Mix

  • Auto-Wah Parameters: Amount, Rate, Mix

  • Speaker Modes: Device / Cabinet / Hi-Fi / No Speaker

  • Speaker Parameters: Size, Age, Depth, Mix

  • Width Modes: Haas / Mid-Side / Detune Modes,

  • Width Parameters: Width, Pan, Mix

  • Noise Sources: Amp Hiss, Amp Hum, Beach, Campire, Cassette Static, Crowd, Interferance, Mechanical, Metalic and more...

  • Noise Parameters: Threshold, Release, Level

  • EQ Parameters: Lo, Mid, Hi

  • Pitch Drift Modes: Sine / Tri Up / Tri Down / Random Modes

  • Pitch Drift Parameters: Wow Rate, Wow Depth, Flutter Rate, Flutter Depth

  • Filter Modes: LPF / HPF / Peak Modes

  • Filter Parameters: Frequency, Gain/Slope, Resonance

12 Modulation Sources

  • Velocity & Key Tracking Parameters: Amount, Lo, Hi, Curve

  • ADSR (A/B/C/D) Parameters: Delay, Attack, Hold, Decay, Sustain, Release, Link

  • LFO (1/2) Parameters: Amount, Rate, Sync, Free/Retrigger Modes, Smooth, Offset, Grid

  • LFO (1/2) Shapes: Sine, Saw Up, Saw Down, Triangle, Seq 1, Seq 2, Exponential, Build Up

  • Envelope (1/2) Parameters: Delay, Attack, Hold, Decay, Sustain, Release, Link

  • FX XY Pad (X-Axis/Y-Axis)

  • Pitch Wheel + Modwheel Mapping

Settings Page

  • Number of Voices: 1-32

  • Legato On/Off

  • Glide Time: 0-5000ms

  • Pitch Bend: 1-12 Semitones

  • Global Pitch: +/-100 cents

  • Macro Routing: Pre/Post FX

  • Eco Mode: On/Off

  • Tooltips: On/Off

System Requirements

macOS

  • macOS 10.15 or higher (Intel / Native Apple Silicon supported)

  • Plugin Formats: VST, VST3, AU, AAX, Standalone

  • DAW's Supported: Ableton Live, Pro Tools, Logic Pro, FL Studio, Cubase, Nuendo, Reaper, Reason + more.

  • Compatibility: 64-bit compatible only

Windows

  • Windows 7 or higher

  • Plugin formats: VST, VST3, AAX, Standalone

  • DAWs supported: Ableton Live, Pro Tools, Logic Pro, FL Studio, Cubase, Nuendo, Reaper, Reason + more.

  • Compatibility: 64-bit compatible only

Evolve Dark Matter - User Manual